Информация для тех, кто разбирается в настройке серверного ядра Paper
На сервере действуют следующие настройки по спавну и деспавну мобов.
server.properties
simulation-distance=8
view-distance=12
bukkit.yml
spawn-limits:
monsters: 70
animals: 10
water-animals: 5
water-ambient: 20
water-underground-creature: 5
axolotls: 5
ambient: 15
ticks-per:
animal-spawns: 400
monster-spawns: 1
water-spawns: 1
water-ambient-spawns: 1
water-underground-creature-spawns: 1
axolotl-spawns: 1
ambient-spawns: 1
autosave: 6000
spigot.yml
world-settings:
default:
view-distance: default
simulation-distance: default
mob-spawn-range: 8
item-despawn-rate: 6000
arrow-despawn-rate: 1200
trident-despawn-rate: 1200
entity-activation-range:
animals: 32
monsters: 32
raiders: 48
misc: 16
water: 16
villagers: 32
flying-monsters: 32
entity-tracking-range:
players: 112
animals: 64
monsters: 64
misc: 64
display: 112
other: 64
ticks-per:
hopper-transfer: 8
hopper-check: 1
paper-world-defaults.yml
world-settings:
default:
per-player-mob-spawns: true
despawn-ranges:
ambient:
hard: 112
soft: 32
axolotls:
hard: 112
soft: 32
creature:
hard: 112
soft: 32
misc:
hard: 112
soft: 32
monster:
hard: 112
soft: 32
underground_water_creature:
hard: 112
soft: 32
water_ambient:
hard: 64
soft: 32
water_creature:
hard: 112
soft: 32
slime-spawn-height:
slime-chunk:
maximum: 40.0
surface-biome:
maximum: 70.0
minimum: 50.0
spawn-limits:
ambient: 15
axolotls: 5
creature: 10
monster: 70
underground_water_creature: 5
water_ambient: 20
water_creature: 5